Re: VR feedback (Jockey Rush/Starters Orders 6)
Hi Wifi
I have played VR a lot and have made some of my own suggestions in other post regarding VR and can offer some info to your post for what its worth.
I agree in VR this game really is out of this world, it is my favourite VR title and I have a few.
1:Headset support kind of works with the App 'Virtual Desktop' but you have to play around a bit at the start to get it working on the non race screens but it can work meaning you can have whole sessions without having to take your headset off.
2: VR Replays is an excellent suggestion particularly if you could select the view with your controller.
3:Looking left is different to looking right and I'm glad you noticed this. I was actually going to go to the doctor because I thought I had a problem with my spine not twisting !
4:The horse not jumping thing is a pain and I have narrowed it down to this. If you move your horse not too long before a fence it may not respond to a jump. Pulling back on the rains a hundred yards or so from a fence is the most common cause as the horse doesn't react to this until nearer the fence and then it wont jump when you push the jump button. I'm not sure if this is a bug or not but I try to only push and pull horses a long way away from jumps unless I have to make an emergency adjustment or am in the final throws of a close race and have no choice.
5:POV replays when you fall would be nice as its a real bummer falling and that would lessen the blow if you still got to be a small part of the race if you wanted.
6:The starts are fixed now as I asked Mark to put in a VR start icon and he kindly did. If you update to the latest patch it should be there, if not i'd post in tech support as is should work fine and without it its impossible to get a good start.
7: If I was Mark I would be frantically working on an online multiplayer VR game in a Jockey Rush style as it could be a massive hit. The jockey aspect of Starters Orders is perfect for VR and the VR market would love a horse racing game I'm sure. Like I said this is already better than most VR titles out there and really should be available in the Oculus store as a multiplayer arcade game. I'm sure it would be a lot of work but it is a golden opportunity to get into the arcade side of the market.
I hope some of that helps and hopefully Mark can help with the rest of the issues.