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 How to Make An Ungraded Stakes 
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Post Re: How to Make An Ungraded Stakes
atiggerx33 wrote:
I know I can use L to make it a listed race, but that also makes it an allowance, I am trying to makes a stakes race, not an allowance. S makes a selling, so I am a bit at a loss of what would make it a stakes race. Specifically I do not want it to be a G1, G2, or G3. Just a stakes race with no grade to it. Would a Listed race draw the same quality of horse as an ungraded stakes, that's my only concern in it being an allowance race, if the purse is high enough I want the top horses entering it like they would IRL.


I don't think there is a way to make it ungraded but make it a handicap by putting a number where the G1,G2,G3,L,S would be. Look at the Royal Ascot meet races for an example.

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Mon May 26, 2014 10:43 pm
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Post Re: How to Make An Ungraded Stakes
Just make a conditions race
panther wrote:
There have been quite a few people across all the forums asking how to amend the showcases files, so for those that are planning to change the data in the showcases files here is a brief guide to all the data that can be held in this file:

Each race has five lines of data in this file...

First line of data

Examples:

6,L,4UP
8,100,3
7,G3,3,CG
18.75,110,4UP
12,G3 COND:notwongroup=1,4UP,FM

The first number is the race distance in furlongs. Usually this would be up to a maximum of 20 (2m4f) in the flat game, or 36 (4m4f) in the jumps game. It is also possible to add part-furlongs (in quarters) as well, so for example you can create race distances like 6f55y, 6f110y or 6f165y by making the number in the file 6.25, 6.5 or 6.75.

The second piece of information is the race type. The following race types are available:

G1 - Group 1
G2 - Group 2
G3 - Group 3
L - Listed Race
COND - Conditions Race (see below)
M - Maiden
G1H - Group 1 Handicap
G2H - Group 2 Handicap
G3H - Group 3 Handicap
LH - Listed Handicap
60, 65, 70, 75, 80, 85, 90, 95, 100, 105, 110, 115, 120, 125, 130, 135, 140, 145, 150, 160 or 180 - Handicaps
N - Novice
NH - Novice Handicap
JUV - Juvenile
JUVH - Juvenile Handicap
NHF - NH Flat Race
HUNT - Hunter Chase

When it comes to conditions races, you can either create a Conditions Race (just add any of the following by itself), or you can add conditions to any other race type (see the example above where I have added conditions to a G3 race). The options available are (where there is an =, you need to enter a number after this in the file):

COND:musthaverun (horses must have previously run)
COND:maxwins= (the race will only be open to horses that have won that number or fewer races)
COND:maxruns= (the race will only be open to horses that have run in that number or fewer races)
COND:notwonclass= (the race will only be open to horses that have not won that class of race or higher)
COND:notwongroup= (the race will only be open to horses that have not won that level of group race or higher)

The third piece of information is the age restrictions. The following are available:

2 - 2yo only
23 - 2 & 3yo only
2UP - 2yo+
3 - 3yo only
34 - 3 & 4yo only
3UP - 3yo+
4UP - 4yo+
5UP - 5yo+
6UP - 6yo+
10UP - 10yo+

The fourth piece of information is optional, and relates to any sex restrictions. If it's left blank, there is no restriction, otherwise the following can be used:

F - Fillies only
FM - Fillies & Mares only
C - Entire Colts only
CG - Colts & Geldings only
CF - Entire Colts & Fillies

I wouldn't use F, C or CF for races that include older horses, as you will find the races won't include mares or stallions, so there won't be any horses above the age of 4. I would only use those options for races that are restricted to 2 or 3yo only (although I would use CG for races that aren't restricted to entire colts), and would use FM or CG for relevant races that are open to older horses.

Second line of data

Examples

250000
500000,X
30000,F13,R100

The number represents the total added prize money for the race.

The other information is optional. The second piece of information you can include here relates to field size, and you have the following options:

S - Small (roughly up to 10 runners in non-handicaps and up to around 14 runners in handicaps)
M - Medium (roughly up to 15 runners in non-handicaps and up to around 20 runners in handicaps)
X - Large (roughly up to 20 runners in non-handicaps and up to 30 runners in handicaps)
F - Fixed (followed by a number, as in the example above, this is the maximum field allowed in the race)

For fixed fields, in handicaps the game will allow more than the maximum to be declared, with the horses missing the cut (based on ratings) being eliminated on the day of the race. For non-handicaps, a fixed field will usually allow up to the maximum to be declared.

The third piece of information here (which again is optional), is the maximum preferred rating for horses in the race. You enter an R, followed by the rating, as in the example above. This is particularly useful for setting a preferred ratings ceiling for races that are otherwise open, such as with graded or open handicaps in the jumps game.

Third line of data

The third line of data is just the racecourse. Please note that in the jumps game you would add a 2 to the end of the name to denote that it's the hurdles course, as if you just put the course name in it will assume it's the chase course (note, you would add a 3 to Aintree to select the National course!). Also, on the flat game there are now two courses at Newmarket and Lingfield. The default options are the Rowley Mile and Lingfield's turf course, so you would add a 2 if you wanted to use the July Course or Lingfield's all-weather.

Fourth line of data

The fourth line of data is the race name. This much match exactly with what you're planning to put in the schedule file, otherwise it won't work!

Fifth line of data

The fifth line of data is just the month of the race. This is actually just as a guide, to make it easier to find races when you're glancing through them either in the file or in the schedule editor in the game.

If anyone has any questions, please ask, and if I've missed anything I will update this later :D


Here's the data for the zetland conditions stakes. Edit as you need.
Quote:
10,COND:notwongroup=1,2
11500
Newmarket
Zetland Stakes
October

For you I'd suggest using COND:musthaverun


Tue May 27, 2014 8:16 am
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Post Re: How to Make An Ungraded Stakes
Can you use COND:haswongroup=1,2 for Group 1 Races so only good horses entered ???


Tue May 27, 2014 8:35 am
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Post Re: How to Make An Ungraded Stakes
MaLuckyDay wrote:
Can you use COND:haswongroup=1,2 for Group 1 Races so only good horses entered ???

You'll have to test. And it would likely be COND:wongroup=1,2


Tue May 27, 2014 8:45 am
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Post Re: How to Make An Ungraded Stakes
Good to see that my guide to showcase files is still being used!

As for ungraded stakes, I think your best option is to set up a conditions race and use several appropriate prep races to direct higher-rated horses to the race, as a conditions race without preps will attract a fairly low-quality field.


Tue May 27, 2014 9:40 pm
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Post Re: How to Make An Ungraded Stakes
Good to see you back panther, been a long time


Tue May 27, 2014 10:38 pm
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Post Re: How to Make An Ungraded Stakes
atiggerx33 wrote:
Sorry I haven't been on here in a bit. I did study your guide panther, it is an absolutely amazing guide btw, you made it so simple and understandable. This was just one of those situations where I just couldn't figure the best way to go about it at all. I wanted to attract the reasonably high quality horses, but then worried they may be empty if I set the conditions to a certain degree without offering a G, the higher rated horses will naturally flock to the G instead of the conditions.

Edit: Does SO6 fix this? Either making an ungraded stakes race an option or making Listed races attract a higher standard of horse?


Glad you found the guide useful :)

In SO6, it's still not possible to create an ungraded stakes race that will attract a strong field. The best option is to create a Conditions race, and to set it up with some suitable prep races to direct top class horses to it. This should work pretty well, and is as close as you will get to what you're looking for.


Thu Jun 05, 2014 7:05 pm
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