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Removing trees and buildings ? http://www.startersorders.com/phpBB2/viewtopic.php?f=27&t=10719 |
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Author: | craigibhoy [ Tue Jan 27, 2015 2:35 pm ] |
Post subject: | Removing trees and buildings ? |
As the title says is this even possible, ive tried deleting the 2 trees folders but they still appear. The reason i ask is i don't really care about the trees or buildings and this would give me better FPS than i have currently. |
Author: | simpleminds [ Tue Jan 27, 2015 6:54 pm ] |
Post subject: | Re: Removing trees and buildings ? |
You will have to go into your racecourse builder and upload each map course delete all trees then export this will have to be done with every racecourse so you be there for days craig or hours. Gray |
Author: | craigibhoy [ Tue Jan 27, 2015 11:41 pm ] |
Post subject: | Re: Removing trees and buildings ? |
Thanks gray, thats alot of work ill give it a miss lol. |
Author: | Tomas [ Wed Jan 28, 2015 12:56 am ] |
Post subject: | Re: Removing trees and buildings ? |
I know how you feel craig, it takes me less time to cut a half an acre of grass around my home, prune the 24 trees then go around a courses in SO6 deleting trees, I am going to do what the aboriginals in Australia do, "Burn Back" ![]() |
Author: | admin_ [ Wed Jan 28, 2015 8:17 am ] |
Post subject: | Re: Removing trees and buildings ? |
Open the editor and load the racecourse. Click ENTITIES and click CLEAR. You can then un-paste all entities in the circle. The circle size can be increased/decreased using the mouse wheel. |
Author: | craigibhoy [ Wed Jan 28, 2015 5:55 pm ] |
Post subject: | Re: Removing trees and buildings ? |
Thanks mark every time i load up a map it crashes i have 3gb of ram so that shouldn't be an issue, everything else works fine. |
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