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 Start It SO7 Mod 5.1.5 (Worldwide Mod) 
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Handicapper
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Joined: Fri May 08, 2015 10:22 pm
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Location: Texas, USA (on loan from Wales, UK)
Post Re: Start It SO7 Mod 5.1.2 (Worldwide Mod)
Spent ages yesterday redownloading 5.1.1, reinstalling, setting up a new game, recording some test footage, and generally getting ready to play. Awake this morning and see a link for 5.1.2 . . .
:lol:

Downloaded, installed, and set up a game very quickly. Loving being able to play the mod again. Thank you MJ, my game is finally complete again!

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Quarantine SO7 US Playthrough


Sun Jun 07, 2020 1:08 am
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Joined: Tue May 12, 2020 6:54 am
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Post Re: Start It SO7 Mod 5.1.2 (Worldwide Mod)
Thanks mjtags for the hard work!!! love the worldwide mod!! don't suppose you found any thing in the transfers bug? I still can't seem to transfer any horses into any game. thanks in advance


Sun Jun 07, 2020 6:54 am
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Joined: Thu Mar 29, 2007 10:54 pm
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Location: Norwich,England
Post Re: Start It SO7 Mod 5.1.2 (Worldwide Mod)
Had another go and deleted the courses file then installed them from 5.1.1 then installed the 5.2.1 patch and it worked loading jumps game.
Its brilliant work you guys who do this are great for the game well done all


Sun Jun 07, 2020 4:52 pm
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Location: Texas, USA (on loan from Wales, UK)
Post Re: Start It SO7 Mod 5.1.2 (Worldwide Mod)
ginge2774 wrote:
Thanks mjtags for the hard work!!! love the worldwide mod!! don't suppose you found any thing in the transfers bug? I still can't seem to transfer any horses into any game. thanks in advance

I am able to transfer horses in and out of both default games and Start It games without issue. Using Start It version 5.1.2 and SO7 version 1.031.

I'd probably advise a fresh install.

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Quarantine SO7 US Playthrough


Sun Jun 07, 2020 5:34 pm
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Post Re: Start It SO7 Mod 5.1.2 (Worldwide Mod)
hi chris love the lockdown series, keep it up mate!! Thanks for the advice ill try to re install it.


Mon Jun 08, 2020 7:11 am
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Post Re: Start It SO7 Mod 5.1.2 (Worldwide Mod)
i uninstalled the game and reinstalled and the start it mod but still having the same problem.

I done a test and i was able to transfer in a default game but i'm still unable to transfer in a start it game.


Mon Jun 08, 2020 7:47 am
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Post Re: Start It SO7 Mod 5.1.2 (Worldwide Mod)
Hi,

firstly, amazing work, good job.

Does it work for SO Classic ? I try, but crash at every start loading.


Tue Jun 09, 2020 8:07 pm
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Post Re: Start It SO7 Mod 5.1.2 (Worldwide Mod)
I installed everything properly (I think) every thing works for AUS UK etc but US doesn’t load. All it gives me is Albuquerque and a bunch of tracks not in the US... please help!


Tue Jun 09, 2020 10:27 pm
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Post Re: Start It SO7 Mod 5.1.2 (Worldwide Mod)
MJ,

Do you think there's a chance of installed 5x over an install of SO7 with 4x already installed? The courses were no problem, as expected as those are just graphics. I'm really not interested in starting over but would love to be current.

My thinking now is to wait until my season is over (my last race is on 12/29) and install the patch when the game is in that state right before the new season is created. I'm HOPING that doing it this way might work as long as the 12/29 race is the same between the two mods (I think it should be) and then any differences will be addressed by the main code as it builds the new season based on the 5x mod data. Or, is there something obvious that will just make this impossible?


Wed Jun 10, 2020 9:55 pm
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Post Re: Start It SO7 Mod 5.1.2 (Worldwide Mod)
Woodbine appears to have a missing grandstand. I had patrons floating in the sky at the finish line.


Wed Jun 10, 2020 10:01 pm
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Post Re: Start It SO7 Mod 5.1.2 (Worldwide Mod)
I'm guessing these mods can't be used in the Steam version of the game? Not sure I want to buy the game twice.


Sun Jun 14, 2020 1:19 am
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Post Re: Start It SO7 Mod 5.1.2 (Worldwide Mod)
Inza wrote:
I'm guessing these mods can't be used in the Steam version of the game? Not sure I want to buy the game twice.


You can mod the Steam version of the game, mine works fine..


Sun Jun 14, 2020 12:31 pm
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Post Re: Start It SO7 Mod 5.1.2 (Worldwide Mod)
mmase wrote:
Inza wrote:
I'm guessing these mods can't be used in the Steam version of the game? Not sure I want to buy the game twice.


You can mod the Steam version of the game, mine works fine..


Thanks. Would you be kind enough to point me in the right direction regarding the location of the relevant installation folders? I had quite a poke around and could find them.

Cheers

EDIT: Think I've found the directories now......I'm an idiot....thought I was searching all of my C: drive but was actually searching Quick Access folders.


Sun Jun 14, 2020 10:21 pm
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Joined: Sun Apr 05, 2020 4:44 am
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Location: Ireland
Post Re: Start It SO7 Mod 5.1.2 (Worldwide Mod)
Hi guys,

Naas racecourse has no rails and there is glitch, when you are just about to jump the last they turn around and go the opposite way and jump one hurdle and then they turn around :lol: :lol:

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Mon Jun 15, 2020 1:56 pm
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Post Re: Start It SO7 Mod 5.1.2 (Worldwide Mod)
I've tried a few games now using the latest StartIt mods and courses files. If I play the AUS game, and enter a horse at Sapporo (JAP), and go to watch the full race, the game just crashes (tried it twice now). I've had no problem viewing a race on Australian courses. Also started a UK game, and was able to watch a race at Longchamps without a problem. I've also tried entering a horse at another Japanese course (forgot its name)......with no problem.

Any ideas? The Sapporo course is in the courses directory. Any chance that something is corrupt in the courses files for this course?

Cheers
Inza


Sun Jun 21, 2020 6:51 am
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